Well, hello there. My name is Nikita Olhovskis, and I am a first year student of Game Art and Design course at De Montfort University, Leicester. I came here from Riga, Latvia. For those of you, who are not very good at geography, Latvia is a relatively small country, one of the Baltic States in Eastern Europe. Estonia and Lithuania are the neighbors. Ethnically I am 1/4th Russian and 3/4ths Ukrainian. My native language is Russian, so don't be surprised if you see some weird Engrish in my posts.
I chose this particular course for several reasons. Yes, I am fascinated with games. Modern video games, especially AAA titles are not pure gameplay today - there must be a consistent, logical and detailed world, even in the small online games. The developers create another universe, with it's own story, characters, emotions. Games start to make people feel not only the joy of shooting a big gun or destroying stuff, but also make them empathize with the heroes of the story, make them joyful or sad. Games now can become a better tool for telling people emotionally filled story, than the movies or books just because of one thing - the viewer is not a passive spectator anymore - he is a part of the story.
I guess I won't survive long enough in the competitive business of game development for long, will I?
Nevertheless, there were different fields of knowledge, I wanted to become a part of. I considered becoming a doctor, a journalist, a neurobiologyst. My interests are not limited to games - I also like physics, neuroscience, cooking, massage, performance arts and a lot of other stuff. Come on, I can even speak five languages. The universities I looked at are scattered across the globe. But I chose this course. Why? Mainly, because it offered a realistic approach to the learning process and it is relevant to my interests. Everything, that I will learn here is based on a real experience gained while working in the field. At least I hope so.
My dream job is an Artists position at Valve Software. I really like what they do, but, unfortunately, they are located in the US, so it will be a problem to move there. Even so, if I had an opportunity to get there, this job demands a lot of skill from me - I will have to produce a lot of quality concept art, usually in team. I need to be familiar with a lot of different 2D and 3D software. The vacancy page also mentions a lot about communication skills.
Well, as I don't really have problems with the latter, but the drawing and sculpting skills should be improved. Some work I do now is good, but I need to grow as an artist and sculptor before I can even dream to approach the job like the one I mentioned here. Luckily, the Game Art and Design course will help me to develop my skills. Well, if I will not be too lazy. But this is the path I chose to follow. Might as well try not to procrastinate too much.
All right, I hope I didn't make you yawn, if you are still reading this. Thank you for your time.
P.S.: I have a livejournal blog (tanagashi.livejournal.com), in Russian, if anyone is interested. There is also a deviantart page with some of my works (tanagashi.deviantart.com). Cheers.
I chose this particular course for several reasons. Yes, I am fascinated with games. Modern video games, especially AAA titles are not pure gameplay today - there must be a consistent, logical and detailed world, even in the small online games. The developers create another universe, with it's own story, characters, emotions. Games start to make people feel not only the joy of shooting a big gun or destroying stuff, but also make them empathize with the heroes of the story, make them joyful or sad. Games now can become a better tool for telling people emotionally filled story, than the movies or books just because of one thing - the viewer is not a passive spectator anymore - he is a part of the story.
I guess I won't survive long enough in the competitive business of game development for long, will I?
Nevertheless, there were different fields of knowledge, I wanted to become a part of. I considered becoming a doctor, a journalist, a neurobiologyst. My interests are not limited to games - I also like physics, neuroscience, cooking, massage, performance arts and a lot of other stuff. Come on, I can even speak five languages. The universities I looked at are scattered across the globe. But I chose this course. Why? Mainly, because it offered a realistic approach to the learning process and it is relevant to my interests. Everything, that I will learn here is based on a real experience gained while working in the field. At least I hope so.
My dream job is an Artists position at Valve Software. I really like what they do, but, unfortunately, they are located in the US, so it will be a problem to move there. Even so, if I had an opportunity to get there, this job demands a lot of skill from me - I will have to produce a lot of quality concept art, usually in team. I need to be familiar with a lot of different 2D and 3D software. The vacancy page also mentions a lot about communication skills.
Well, as I don't really have problems with the latter, but the drawing and sculpting skills should be improved. Some work I do now is good, but I need to grow as an artist and sculptor before I can even dream to approach the job like the one I mentioned here. Luckily, the Game Art and Design course will help me to develop my skills. Well, if I will not be too lazy. But this is the path I chose to follow. Might as well try not to procrastinate too much.
All right, I hope I didn't make you yawn, if you are still reading this. Thank you for your time.
P.S.: I have a livejournal blog (tanagashi.livejournal.com), in Russian, if anyone is interested. There is also a deviantart page with some of my works (tanagashi.deviantart.com). Cheers.
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